UE4 | C++ | Oculus Quest / PCVR | 2020
A VR application where you can build stuff using primary 3D shapes.
This app is a continuation of my graduation project, which received a 98.5% grade.
I hired several freelancers to work on small parts of this project such as 3D modelers and concept artists.
I wrote an application pitch which I then submitted to the Oculus Quest appstore. Click Here to download the pitch PDF.