UE4 | C++ | Mobile | 2019
The first game I ever developed from start to finish using Unreal Engine with the purpose of solidifying my knowledge
I hired multiple freelancers to work on art (3D models, audio, app icon)
Was planning to release it on the AppStore, however, I did not own a Mac at the time
Repurposed a plugin to use an expanding sphere mask to change the colors of the level when the player enters a new area